Sample interview questions: How would you handle the challenge of adapting metadata practices to support virtual reality or augmented reality resources?
Sample answer:
Adapting metadata practices to support virtual reality (VR) or augmented reality (AR) resources poses certain challenges, but as a Metadata Librarian, I would approach this task with the following considerations in mind:
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Understanding the technology: To effectively handle the challenge, I would make it a priority to familiarize myself with the technical aspects of VR and AR. This includes understanding the hardware, software, and formats associated with these resources, as well as staying up-to-date with emerging trends and standards in the field.
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Collaboration with stakeholders: I would actively engage in discussions and collaborate with various stakeholders, such as developers, content creators, subject matter experts, and other librarians. By involving these individuals in the metadata creation process, we can ensure that the metadata accurately represents the unique characteristics and attributes of VR and AR resources.
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Expanding metadata schema: Traditional metadata schemas might not fully capture the intricacies of VR and AR resources. Therefore, I would propose expanding existing metadata schemas or adopting new ones specifically designed to accommodate the unique aspects of these technologies. This could involve developing new metadata elements or extending existing ones to include information such as 3D models, spatial data, interactivity, or immersive experiences.
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Contextual metadata: Contextual metadata is crucial in the case of VR and AR resources, as it enhances the user’s understanding and interaction with the content. I would focus on capturing metadata that provides information about the virtual environment, such as the location, time period, or significance of the content within the V… Read full answer
Source: https://hireabo.com/job/18_0_20/Metadata%20Librarian